Class MouseLeaveEvent#
Defined in File MouseEvent.h
Inheritance Relationships#
Base Type#
public TRAP::Events::Event
(Class Event)
Class Documentation#
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class MouseLeaveEvent : public TRAP::Events::Event#
Mouse left.
Remark
Headless mode: This class is not available in headless mode.
Public Functions
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explicit MouseLeaveEvent(TRAP::Window &window)#
Constructor.
Note
The window must outlive the MouseLeaveEvent!
- Parameters:
window – The affected window.
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constexpr ~MouseLeaveEvent() override = default#
Destructor.
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consteval MouseLeaveEvent(const MouseLeaveEvent&) noexcept = delete#
Copy constructor.
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consteval MouseLeaveEvent &operator=(const MouseLeaveEvent&) noexcept = delete#
Copy assignment operator.
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constexpr MouseLeaveEvent(MouseLeaveEvent&&) noexcept = default#
Move constructor.
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MouseLeaveEvent &operator=(MouseLeaveEvent&&) noexcept = default#
Move assignment operator.
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constexpr TRAP::Window &GetWindow() const noexcept#
Retrieve a reference to the affected window.
- Returns:
Window reference.
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virtual constexpr EventType GetEventType() const noexcept override#
Retrieve the EventType of the event.
- Returns:
EventType.
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virtual constexpr std::string GetName() const override#
Retrieve the name of the event.
- Returns:
Name.
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virtual constexpr EventCategory GetCategoryFlags() const noexcept override#
Retrieve the category flags of the event.
- Returns:
Combination of one or more EventCategory’s.
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virtual std::string ToString() const override#
Get a string representation of the event.
- Returns:
String representation.
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explicit MouseLeaveEvent(TRAP::Window &window)#