Struct Rigidbody2DComponent# Defined in File Components.h Struct Documentation# struct Rigidbody2DComponent# Public Types enum class BodyType : u32# Values: enumerator Static# enumerator Dynamic# enumerator Kinematic# Public Functions constexpr Rigidbody2DComponent() noexcept = default# Constructor. Public Members BodyType Type = BodyType::Static# bool FixedRotation = false# b2Body *RuntimeBody = nullptr#