Struct Rigidbody2DComponent#

Struct Documentation#

struct Rigidbody2DComponent#

Public Types

enum class BodyType : u32#

Values:

enumerator Static#
enumerator Dynamic#
enumerator Kinematic#

Public Functions

constexpr Rigidbody2DComponent() noexcept = default#

Constructor.

Public Members

BodyType Type = BodyType::Static#
bool FixedRotation = false#
b2Body *RuntimeBody = nullptr#