Struct RendererAPI::TextureUpdateDesc#
Defined in File RendererAPI.h
Nested Relationships#
This struct is a nested type of Class RendererAPI.
Struct Documentation#
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struct TextureUpdateDesc#
Description for a texture update.
Note
Only use for procedural textures which are created on CPU (noise textures, font texture, …)
Public Members
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MappedMemoryRange MappedRange#
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struct TRAP::Graphics::RendererAPI::TextureUpdateDesc::[anonymous] Internal#
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MappedMemoryRange MappedRange#