Function TRAP::Graphics::RenderCommand::DrawInstanced#
Function Documentation#
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void TRAP::Graphics::RenderCommand::DrawInstanced(u32 vertexCount, u32 instanceCount, u32 firstVertex = 0, u32 firstInstance = 0, const Window &window = *TRAP::Application::GetWindow())#
Draw non-indexed, instanced geometry for the given window.
Remark
Headless mode: This function is not available in headless mode.