Struct RendererAPI::DescriptorData#
Defined in File RendererAPI.h
Nested Relationships#
This struct is a nested type of Class RendererAPI.
Nested Types#
Struct Documentation#
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struct DescriptorData#
Struct holding a data of a descriptor.
Public Members
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std::string Name = {}#
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std::variant<BufferOffset, DescriptorSetExtraction, TextureSlice, bool> Offset = {false}#
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DescriptorResource Resource = {std::vector<const TRAP::Graphics::Texture*>()}#
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struct BufferOffset#
Range(s) to bind (buffer, offset, size)
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struct DescriptorSetExtraction#
Descriptor set buffer extraction options.
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struct TextureSlice#
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std::string Name = {}#