Function TRAP::Graphics::RenderCommand::RenderTargetBarriers#
Function Documentation#
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void TRAP::Graphics::RenderCommand::RenderTargetBarriers(const std::vector<RendererAPI::RenderTargetBarrier> &renderTargetBarriers, const Window &window = *TRAP::Application::GetWindow())#
RenderTarget barrier used to synchronize and transition multiple RenderTargets.
Remark
Headless mode: This function is not available in headless mode.
- Parameters:
renderTargetBarriers – RenderTarget barriers to use.
window – Window to sync and transition RenderTargets for. Default: Main Window.