Function TRAP::Graphics::RenderCommand::BufferBarrier#
Function Documentation#
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void TRAP::Graphics::RenderCommand::BufferBarrier(const RendererAPI::BufferBarrier &bufferBarrier, QueueType queueType = QueueType::Graphics, const Window &window = *TRAP::Application::GetWindow())#
Buffer barrier used to synchronize and transition the buffer.
Remark
Headless mode: This function is not available in headless mode.