Function TRAP::Graphics::ShaderManager::Get#
Function Documentation#
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Ref<Shader> TRAP::Graphics::ShaderManager::Get(std::string_view name, RendererAPI::ShaderType shaderType)#
Retrieve a shader from the ShaderManager.
- Parameters:
name – Name of the shader to retrieve.
shaderType – Type of the shader to retrieve.
- Returns:
Shader, Fallback shader if not found.