Function TRAP::Graphics::RenderCommand::SetStencilPass#
Function Documentation#
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void TRAP::Graphics::RenderCommand::SetStencilPass(StencilOperation front, StencilOperation back, const Window &window = *TRAP::Application::GetWindow())#
Set operation for when stencil testing passes for the given window.
Remark
Headless mode: This function is not available in headless mode.