Function TRAP::Graphics::RenderCommand::SetStencilMask# Function Documentation# void TRAP::Graphics::RenderCommand::SetStencilMask(u8 read, u8 write, const Window &window = *TRAP::Application::GetWindow())# Set stencil mask for the given window. Remark Headless mode: This function is not available in headless mode. Parameters: read – Bits to read/compare. write – Bits to write/update. window – Window to set stencil mask for. Default: Main Window.