Struct ShaderResource#
Defined in File ShaderReflection.h
Struct Documentation#
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struct ShaderResource#
Public Functions
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inline constexpr bool operator==(const ShaderResource &other) const noexcept#
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constexpr bool operator!=(const ShaderResource &other) const noexcept = default#
Public Members
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RendererAPI::DescriptorType Type#
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RendererAPI::ShaderStage UsedStages#
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std::string Name#
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inline constexpr bool operator==(const ShaderResource &other) const noexcept#