Variable TRAP::Embed::FallbackComputeShader#
Variable Documentation#
- constexpr std::string_view TRAP::Embed::FallbackComputeShader {R"(#shader computelayout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;void main(){//Do nothing})"}
Fallback Compute shader.