Class CommandPool#
Defined in File CommandPool.h
Inheritance Relationships#
Derived Type#
public TRAP::Graphics::API::VulkanCommandPool
(Class VulkanCommandPool)
Class Documentation#
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class CommandPool#
Subclassed by TRAP::Graphics::API::VulkanCommandPool
Public Functions
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virtual ~CommandPool()#
Destructor.
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consteval CommandPool(const CommandPool&) noexcept = delete#
Copy constructor.
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consteval CommandPool &operator=(const CommandPool&) noexcept = delete#
Copy assignment operator.
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CommandPool(CommandPool&&) noexcept = default#
Move constructor.
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CommandPool &operator=(CommandPool&&) noexcept = default#
Move assignment operator.
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virtual CommandBuffer &GetCommandBuffer(bool secondary, std::string_view name = "") = 0#
Retrieve a new command buffer.
Note
The lifetime of the command buffer ends when the command pool gets destroyed or when ReleaseCommandBuffer() gets called.
- Parameters:
secondary – Should the command buffer be a secondary command buffer.
name – Optional: Name for the command buffer.
- Returns:
Newly created command buffer.
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virtual void ReleaseCommandBuffer(const CommandBuffer &cmdBuffer) = 0#
Release a command buffer.
- Parameters:
cmdBuffer – Command buffer to release.
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virtual void Reset() const = 0#
Reset the command pool. All allocated command buffers are reset to their initial state (i.e. valid non-recording).
Public Static Functions
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static TRAP::Ref<CommandPool> Create(const RendererAPI::CommandPoolDesc &desc)#
Create a new command pool from the given description.
- Parameters:
desc – Command pool description.
- Returns:
Created command pool.
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virtual ~CommandPool()#