Struct RendererAPI::GPUSettings#
Defined in File RendererAPI.h
Nested Relationships#
This struct is a nested type of Class RendererAPI.
Struct Documentation#
-
struct GPUSettings#
Struct holding data about a GPUs features, limits and other properties.
Public Members
-
SampleCount MaxMSAASampleCount#
-
TRAP::Graphics::RendererAPI::WaveOpsSupportFlags WaveOpsSupportFlags#
-
bool MultiDrawIndirectSupported#
-
bool TessellationSupported#
-
bool GeometryShaderSupported#
-
bool FillModeNonSolid#
-
bool SurfaceSupported#
-
bool PresentSupported#
-
bool SampleRateShadingSupported#
-
TRAP::Graphics::RendererAPI::ShadingRate ShadingRates#
-
TRAP::Graphics::RendererAPI::ShadingRateCaps ShadingRateCaps#
-
TRAP::Graphics::RendererAPI::ShadingRateCombiner ShadingRateCombiner#
-
bool ReflexSupported#
-
SampleCount MaxMSAASampleCount#