Struct CircleCollider2DComponent# Defined in File Components.h Struct Documentation# struct CircleCollider2DComponent# Public Functions constexpr CircleCollider2DComponent() noexcept = default# Constructor. Public Members TRAP::Math::Vec2 Offset = {0.0f, 0.0f}# f32 Radius = 0.5f# f32 Density = 1.0f# f32 Friction = 0.5f# f32 Restitution = 0.0f# f32 RestitutionThreshold = 0.5f# b2Fixture *RuntimeFixture = nullptr#