Struct RendererAPI::TextureLoadDesc#
Defined in File RendererAPI.h
Nested Relationships#
This struct is a nested type of Class RendererAPI.
Struct Documentation#
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struct TextureLoadDesc#
Description for a texture load.
Public Members
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TextureDesc *Desc = {}#
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std::vector<std::filesystem::path> Filepaths#
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TextureCreationFlags CreationFlag = TextureCreationFlags::None#
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bool IsCubemap = {}#
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TRAP::Optional<TextureCubeType> Type = TRAP::NullOpt#
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TextureDesc *Desc = {}#