Struct RendererAPI::TextureLoadDesc#

Nested Relationships#

This struct is a nested type of Class RendererAPI.

Struct Documentation#

struct TextureLoadDesc#

Description for a texture load.

Public Members

TRAP::Graphics::Texture *Texture = {}#
TextureDesc *Desc = {}#
std::vector<std::filesystem::path> Filepaths#
std::vector<const Image*> Images = {}#
TextureCreationFlags CreationFlag = TextureCreationFlags::None#
bool IsCubemap = {}#
TRAP::Optional<TextureCubeType> Type = TRAP::NullOpt#