Function TRAP::Graphics::RenderCommand::DrawIndexedInstanced#
Function Documentation#
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void TRAP::Graphics::RenderCommand::DrawIndexedInstanced(u32 indexCount, u32 instanceCount, u32 firstIndex = 0, u32 firstInstance = 0, i32 vertexOffset = 0, const Window &window = *TRAP::Application::GetWindow())#
Draw indexed, instanced geometry for the given window.
Remark
Headless mode: This function is not available in headless mode.